No where else in the world can you find the range of disciplines in one school. Over the last 50 years as we forged new programs, built our home in New York and expanded to our global academic centers, institutes emerged. Each are built with shared values, common goals, and a priority for putting students first. The result – a place where artists and scholars create the future.
Visiting students and non-majors are invited to take classes during January Term, Spring at Tisch, and Summer. Earn credits towards your major or minor, build your résumé with an internship, or take classes to change careers. Come be inspired by New York City and our international sites.
The Office of Special Programs at Tisch School of the Arts provides access to the arts. Whether you’re an NYU or visiting college student, high school student or working professional, we provide you with the introductory exposure to the performing or cinematic arts and the advanced-level training to grow your craft.
We train the next generation of game designers, developers, entrepreneurs, and critics, to advance the field of games by creating a context for advanced scholarship and groundbreaking work.
Our students are drawn from diverse disciplines including computer programming, visual art, sound and audio, animation, writing, but are joined together by the central discipline of game design. They come from around the globe to study with our faculty, who are all leading designers and scholars in the field. At NYU, you can major or minor in game design as an undergraduate or earn an MFA in our two-year graduate program.
Chair, NYU Game Center